mirror of
https://github.com/Theodor-Springmann-Stiftung/musenalm.git
synced 2026-02-04 10:35:30 +00:00
809 lines
29 KiB
JavaScript
809 lines
29 KiB
JavaScript
/**
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* TinyMCE version 8.3.2 (2026-01-14)
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*/
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(function () {
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'use strict';
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/* eslint-disable @typescript-eslint/no-wrapper-object-types */
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const hasProto = (v, constructor, predicate) => {
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if (predicate(v, constructor.prototype)) {
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return true;
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}
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else {
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// String-based fallback time
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return v.constructor?.name === constructor.name;
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}
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};
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const typeOf = (x) => {
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const t = typeof x;
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if (x === null) {
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return 'null';
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}
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else if (t === 'object' && Array.isArray(x)) {
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return 'array';
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}
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else if (t === 'object' && hasProto(x, String, (o, proto) => proto.isPrototypeOf(o))) {
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return 'string';
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}
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else {
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return t;
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}
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};
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const isType$1 = (type) => (value) => typeOf(value) === type;
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const isSimpleType = (type) => (value) => typeof value === type;
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const eq = (t) => (a) => t === a;
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const isString = isType$1('string');
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const isObject = isType$1('object');
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const isNull = eq(null);
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const isBoolean = isSimpleType('boolean');
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const isNullable = (a) => a === null || a === undefined;
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const isNonNullable = (a) => !isNullable(a);
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const isFunction = isSimpleType('function');
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const isNumber = isSimpleType('number');
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/**
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* The `Optional` type represents a value (of any type) that potentially does
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* not exist. Any `Optional<T>` can either be a `Some<T>` (in which case the
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* value does exist) or a `None` (in which case the value does not exist). This
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* module defines a whole lot of FP-inspired utility functions for dealing with
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* `Optional` objects.
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*
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* Comparison with null or undefined:
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* - We don't get fancy null coalescing operators with `Optional`
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* - We do get fancy helper functions with `Optional`
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* - `Optional` support nesting, and allow for the type to still be nullable (or
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* another `Optional`)
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* - There is no option to turn off strict-optional-checks like there is for
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* strict-null-checks
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*/
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class Optional {
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tag;
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value;
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// Sneaky optimisation: every instance of Optional.none is identical, so just
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// reuse the same object
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static singletonNone = new Optional(false);
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// The internal representation has a `tag` and a `value`, but both are
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// private: able to be console.logged, but not able to be accessed by code
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constructor(tag, value) {
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this.tag = tag;
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this.value = value;
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}
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// --- Identities ---
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/**
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* Creates a new `Optional<T>` that **does** contain a value.
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*/
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static some(value) {
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return new Optional(true, value);
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}
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/**
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* Create a new `Optional<T>` that **does not** contain a value. `T` can be
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* any type because we don't actually have a `T`.
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*/
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static none() {
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return Optional.singletonNone;
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}
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/**
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* Perform a transform on an `Optional` type. Regardless of whether this
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* `Optional` contains a value or not, `fold` will return a value of type `U`.
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* If this `Optional` does not contain a value, the `U` will be created by
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* calling `onNone`. If this `Optional` does contain a value, the `U` will be
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* created by calling `onSome`.
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*
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* For the FP enthusiasts in the room, this function:
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* 1. Could be used to implement all of the functions below
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* 2. Forms a catamorphism
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*/
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fold(onNone, onSome) {
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if (this.tag) {
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return onSome(this.value);
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}
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else {
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return onNone();
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}
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}
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/**
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* Determine if this `Optional` object contains a value.
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*/
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isSome() {
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return this.tag;
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}
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/**
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* Determine if this `Optional` object **does not** contain a value.
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*/
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isNone() {
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return !this.tag;
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}
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// --- Functor (name stolen from Haskell / maths) ---
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/**
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* Perform a transform on an `Optional` object, **if** there is a value. If
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* you provide a function to turn a T into a U, this is the function you use
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* to turn an `Optional<T>` into an `Optional<U>`. If this **does** contain
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* a value then the output will also contain a value (that value being the
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* output of `mapper(this.value)`), and if this **does not** contain a value
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* then neither will the output.
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*/
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map(mapper) {
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if (this.tag) {
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return Optional.some(mapper(this.value));
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}
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else {
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return Optional.none();
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}
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}
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// --- Monad (name stolen from Haskell / maths) ---
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/**
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* Perform a transform on an `Optional` object, **if** there is a value.
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* Unlike `map`, here the transform itself also returns an `Optional`.
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*/
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bind(binder) {
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if (this.tag) {
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return binder(this.value);
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}
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else {
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return Optional.none();
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}
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}
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// --- Traversable (name stolen from Haskell / maths) ---
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/**
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* For a given predicate, this function finds out if there **exists** a value
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* inside this `Optional` object that meets the predicate. In practice, this
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* means that for `Optional`s that do not contain a value it returns false (as
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* no predicate-meeting value exists).
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*/
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exists(predicate) {
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return this.tag && predicate(this.value);
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}
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/**
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* For a given predicate, this function finds out if **all** the values inside
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* this `Optional` object meet the predicate. In practice, this means that
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* for `Optional`s that do not contain a value it returns true (as all 0
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* objects do meet the predicate).
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*/
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forall(predicate) {
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return !this.tag || predicate(this.value);
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}
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filter(predicate) {
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if (!this.tag || predicate(this.value)) {
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return this;
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}
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else {
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return Optional.none();
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}
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}
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// --- Getters ---
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/**
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* Get the value out of the inside of the `Optional` object, using a default
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* `replacement` value if the provided `Optional` object does not contain a
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* value.
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*/
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getOr(replacement) {
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return this.tag ? this.value : replacement;
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}
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/**
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* Get the value out of the inside of the `Optional` object, using a default
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* `replacement` value if the provided `Optional` object does not contain a
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* value. Unlike `getOr`, in this method the `replacement` object is also
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* `Optional` - meaning that this method will always return an `Optional`.
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*/
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or(replacement) {
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return this.tag ? this : replacement;
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}
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/**
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* Get the value out of the inside of the `Optional` object, using a default
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* `replacement` value if the provided `Optional` object does not contain a
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* value. Unlike `getOr`, in this method the `replacement` value is
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* "thunked" - that is to say that you don't pass a value to `getOrThunk`, you
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* pass a function which (if called) will **return** the `value` you want to
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* use.
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*/
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getOrThunk(thunk) {
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return this.tag ? this.value : thunk();
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}
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/**
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* Get the value out of the inside of the `Optional` object, using a default
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* `replacement` value if the provided Optional object does not contain a
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* value.
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*
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* Unlike `or`, in this method the `replacement` value is "thunked" - that is
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* to say that you don't pass a value to `orThunk`, you pass a function which
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* (if called) will **return** the `value` you want to use.
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*
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* Unlike `getOrThunk`, in this method the `replacement` value is also
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* `Optional`, meaning that this method will always return an `Optional`.
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*/
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orThunk(thunk) {
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return this.tag ? this : thunk();
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}
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/**
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* Get the value out of the inside of the `Optional` object, throwing an
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* exception if the provided `Optional` object does not contain a value.
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*
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* WARNING:
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* You should only be using this function if you know that the `Optional`
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* object **is not** empty (otherwise you're throwing exceptions in production
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* code, which is bad).
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*
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* In tests this is more acceptable.
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*
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* Prefer other methods to this, such as `.each`.
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*/
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getOrDie(message) {
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if (!this.tag) {
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throw new Error(message ?? 'Called getOrDie on None');
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}
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else {
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return this.value;
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}
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}
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// --- Interop with null and undefined ---
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/**
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* Creates an `Optional` value from a nullable (or undefined-able) input.
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* Null, or undefined, is converted to `None`, and anything else is converted
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* to `Some`.
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*/
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static from(value) {
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return isNonNullable(value) ? Optional.some(value) : Optional.none();
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}
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/**
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* Converts an `Optional` to a nullable type, by getting the value if it
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* exists, or returning `null` if it does not.
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*/
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getOrNull() {
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return this.tag ? this.value : null;
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}
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/**
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* Converts an `Optional` to an undefined-able type, by getting the value if
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* it exists, or returning `undefined` if it does not.
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*/
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getOrUndefined() {
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return this.value;
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}
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// --- Utilities ---
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/**
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* If the `Optional` contains a value, perform an action on that value.
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* Unlike the rest of the methods on this type, `.each` has side-effects. If
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* you want to transform an `Optional<T>` **into** something, then this is not
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* the method for you. If you want to use an `Optional<T>` to **do**
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* something, then this is the method for you - provided you're okay with not
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* doing anything in the case where the `Optional` doesn't have a value inside
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* it. If you're not sure whether your use-case fits into transforming
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* **into** something or **doing** something, check whether it has a return
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* value. If it does, you should be performing a transform.
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*/
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each(worker) {
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if (this.tag) {
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worker(this.value);
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}
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}
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/**
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* Turn the `Optional` object into an array that contains all of the values
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* stored inside the `Optional`. In practice, this means the output will have
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* either 0 or 1 elements.
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*/
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toArray() {
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return this.tag ? [this.value] : [];
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}
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/**
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* Turn the `Optional` object into a string for debugging or printing. Not
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* recommended for production code, but good for debugging. Also note that
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* these days an `Optional` object can be logged to the console directly, and
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* its inner value (if it exists) will be visible.
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*/
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toString() {
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return this.tag ? `some(${this.value})` : 'none()';
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}
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}
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const nativeSlice = Array.prototype.slice;
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const map = (xs, f) => {
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// pre-allocating array size when it's guaranteed to be known
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// http://jsperf.com/push-allocated-vs-dynamic/22
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const len = xs.length;
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const r = new Array(len);
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for (let i = 0; i < len; i++) {
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const x = xs[i];
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r[i] = f(x, i);
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}
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return r;
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};
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// Unwound implementing other functions in terms of each.
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// The code size is roughly the same, and it should allow for better optimisation.
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// const each = function<T, U>(xs: T[], f: (x: T, i?: number, xs?: T[]) => void): void {
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const each$1 = (xs, f) => {
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for (let i = 0, len = xs.length; i < len; i++) {
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const x = xs[i];
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f(x, i);
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}
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};
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const filter = (xs, pred) => {
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const r = [];
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for (let i = 0, len = xs.length; i < len; i++) {
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const x = xs[i];
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if (pred(x, i)) {
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r.push(x);
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}
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}
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return r;
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};
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isFunction(Array.from) ? Array.from : (x) => nativeSlice.call(x);
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// There are many variations of Object iteration that are faster than the 'for-in' style:
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// http://jsperf.com/object-keys-iteration/107
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//
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// Use the native keys if it is available (IE9+), otherwise fall back to manually filtering
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const keys = Object.keys;
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const each = (obj, f) => {
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const props = keys(obj);
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for (let k = 0, len = props.length; k < len; k++) {
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const i = props[k];
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const x = obj[i];
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f(x, i);
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}
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};
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const Cell = (initial) => {
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let value = initial;
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const get = () => {
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return value;
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};
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const set = (v) => {
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value = v;
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};
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return {
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get,
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set
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};
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};
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// Use window object as the global if it's available since CSP will block script evals
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// eslint-disable-next-line @typescript-eslint/no-implied-eval
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const Global = typeof window !== 'undefined' ? window : Function('return this;')();
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/** path :: ([String], JsObj?) -> JsObj */
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const path = (parts, scope) => {
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let o = scope !== undefined && scope !== null ? scope : Global;
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for (let i = 0; i < parts.length && o !== undefined && o !== null; ++i) {
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o = o[parts[i]];
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}
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return o;
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};
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/** resolve :: (String, JsObj?) -> JsObj */
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const resolve = (p, scope) => {
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const parts = p.split('.');
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return path(parts, scope);
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};
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// Run a function fn after rate ms. If another invocation occurs
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// during the time it is waiting, ignore it completely.
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const first = (fn, rate) => {
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let timer = null;
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const cancel = () => {
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if (!isNull(timer)) {
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clearTimeout(timer);
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timer = null;
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}
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};
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const throttle = (...args) => {
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if (isNull(timer)) {
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timer = setTimeout(() => {
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timer = null;
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fn.apply(null, args);
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}, rate);
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}
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};
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return {
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cancel,
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throttle
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};
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};
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var global = tinymce.util.Tools.resolve('tinymce.PluginManager');
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const get$2 = (toggleState) => {
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const isEnabled = () => {
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return toggleState.get();
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};
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return {
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isEnabled
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};
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};
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const fireVisualChars = (editor, state) => {
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return editor.dispatch('VisualChars', { state });
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};
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const fromHtml = (html, scope) => {
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const doc = scope || document;
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const div = doc.createElement('div');
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div.innerHTML = html;
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if (!div.hasChildNodes() || div.childNodes.length > 1) {
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const message = 'HTML does not have a single root node';
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// eslint-disable-next-line no-console
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console.error(message, html);
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throw new Error(message);
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}
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return fromDom(div.childNodes[0]);
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};
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const fromTag = (tag, scope) => {
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const doc = scope || document;
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const node = doc.createElement(tag);
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return fromDom(node);
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};
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const fromText = (text, scope) => {
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const doc = scope || document;
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const node = doc.createTextNode(text);
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return fromDom(node);
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};
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const fromDom = (node) => {
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// TODO: Consider removing this check, but left atm for safety
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if (node === null || node === undefined) {
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throw new Error('Node cannot be null or undefined');
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}
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return {
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dom: node
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};
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};
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const fromPoint = (docElm, x, y) => Optional.from(docElm.dom.elementFromPoint(x, y)).map(fromDom);
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// tslint:disable-next-line:variable-name
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const SugarElement = {
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fromHtml,
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fromTag,
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fromText,
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fromDom,
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fromPoint
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};
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const ELEMENT = 1;
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const TEXT = 3;
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const unsafe = (name, scope) => {
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return resolve(name, scope);
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};
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const getOrDie = (name, scope) => {
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const actual = unsafe(name, scope);
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if (actual === undefined || actual === null) {
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throw new Error(name + ' not available on this browser');
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}
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return actual;
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};
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const getPrototypeOf = Object.getPrototypeOf;
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/*
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* IE9 and above
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*
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* MDN no use on this one, but here's the link anyway:
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* https://developer.mozilla.org/en/docs/Web/API/HTMLElement
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*/
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const sandHTMLElement = (scope) => {
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return getOrDie('HTMLElement', scope);
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};
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const isPrototypeOf = (x) => {
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// use Resolve to get the window object for x and just return undefined if it can't find it.
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// undefined scope later triggers using the global window.
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const scope = resolve('ownerDocument.defaultView', x);
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// TINY-7374: We can't rely on looking at the owner window HTMLElement as the element may have
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// been constructed in a different window and then appended to the current window document.
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return isObject(x) && (sandHTMLElement(scope).prototype.isPrototypeOf(x) || /^HTML\w*Element$/.test(getPrototypeOf(x).constructor.name));
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};
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const type = (element) => element.dom.nodeType;
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const value = (element) => element.dom.nodeValue;
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const isType = (t) => (element) => type(element) === t;
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const isHTMLElement = (element) => isElement(element) && isPrototypeOf(element.dom);
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const isElement = isType(ELEMENT);
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const isText = isType(TEXT);
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const rawSet = (dom, key, value) => {
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/*
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* JQuery coerced everything to a string, and silently did nothing on text node/null/undefined.
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*
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* We fail on those invalid cases, only allowing numbers and booleans.
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*/
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if (isString(value) || isBoolean(value) || isNumber(value)) {
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dom.setAttribute(key, value + '');
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}
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else {
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// eslint-disable-next-line no-console
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|
console.error('Invalid call to Attribute.set. Key ', key, ':: Value ', value, ':: Element ', dom);
|
|
throw new Error('Attribute value was not simple');
|
|
}
|
|
};
|
|
const set = (element, key, value) => {
|
|
rawSet(element.dom, key, value);
|
|
};
|
|
const get$1 = (element, key) => {
|
|
const v = element.dom.getAttribute(key);
|
|
// undefined is the more appropriate value for JS, and this matches JQuery
|
|
return v === null ? undefined : v;
|
|
};
|
|
const remove$3 = (element, key) => {
|
|
element.dom.removeAttribute(key);
|
|
};
|
|
|
|
// Methods for handling attributes that contain a list of values <div foo="alpha beta theta">
|
|
const read = (element, attr) => {
|
|
const value = get$1(element, attr);
|
|
return value === undefined || value === '' ? [] : value.split(' ');
|
|
};
|
|
const add$2 = (element, attr, id) => {
|
|
const old = read(element, attr);
|
|
const nu = old.concat([id]);
|
|
set(element, attr, nu.join(' '));
|
|
return true;
|
|
};
|
|
const remove$2 = (element, attr, id) => {
|
|
const nu = filter(read(element, attr), (v) => v !== id);
|
|
if (nu.length > 0) {
|
|
set(element, attr, nu.join(' '));
|
|
}
|
|
else {
|
|
remove$3(element, attr);
|
|
}
|
|
return false;
|
|
};
|
|
|
|
// IE11 Can return undefined for a classList on elements such as math, so we make sure it's not undefined before attempting to use it.
|
|
const supports = (element) => element.dom.classList !== undefined;
|
|
const get = (element) => read(element, 'class');
|
|
const add$1 = (element, clazz) => add$2(element, 'class', clazz);
|
|
const remove$1 = (element, clazz) => remove$2(element, 'class', clazz);
|
|
|
|
/*
|
|
* ClassList is IE10 minimum:
|
|
* https://developer.mozilla.org/en-US/docs/Web/API/Element.classList
|
|
*
|
|
* Note that IE doesn't support the second argument to toggle (at all).
|
|
* If it did, the toggler could be better.
|
|
*/
|
|
const add = (element, clazz) => {
|
|
if (supports(element)) {
|
|
element.dom.classList.add(clazz);
|
|
}
|
|
else {
|
|
add$1(element, clazz);
|
|
}
|
|
};
|
|
const cleanClass = (element) => {
|
|
const classList = supports(element) ? element.dom.classList : get(element);
|
|
// classList is a "live list", so this is up to date already
|
|
if (classList.length === 0) {
|
|
// No more classes left, remove the class attribute as well
|
|
remove$3(element, 'class');
|
|
}
|
|
};
|
|
const remove = (element, clazz) => {
|
|
if (supports(element)) {
|
|
const classList = element.dom.classList;
|
|
classList.remove(clazz);
|
|
}
|
|
else {
|
|
remove$1(element, clazz);
|
|
}
|
|
cleanClass(element);
|
|
};
|
|
|
|
const getRaw = (element) => element.dom.contentEditable;
|
|
|
|
const charMap = {
|
|
'\u00a0': 'nbsp',
|
|
'\u00ad': 'shy'
|
|
};
|
|
const charMapToRegExp = (charMap, global) => {
|
|
let regExp = '';
|
|
each(charMap, (_value, key) => {
|
|
regExp += key;
|
|
});
|
|
return new RegExp('[' + regExp + ']', global ? 'g' : '');
|
|
};
|
|
const charMapToSelector = (charMap) => {
|
|
let selector = '';
|
|
each(charMap, (value) => {
|
|
if (selector) {
|
|
selector += ',';
|
|
}
|
|
selector += 'span.mce-' + value;
|
|
});
|
|
return selector;
|
|
};
|
|
const regExp = charMapToRegExp(charMap);
|
|
const regExpGlobal = charMapToRegExp(charMap, true);
|
|
const selector = charMapToSelector(charMap);
|
|
const nbspClass = 'mce-nbsp';
|
|
|
|
const wrapCharWithSpan = (value) => '<span data-mce-bogus="1" class="mce-' + charMap[value] + '">' + value + '</span>';
|
|
|
|
const isWrappedNbsp = (node) => node.nodeName.toLowerCase() === 'span' && node.classList.contains('mce-nbsp-wrap');
|
|
const isMatch = (n) => {
|
|
const value$1 = value(n);
|
|
return isText(n) &&
|
|
isString(value$1) &&
|
|
regExp.test(value$1);
|
|
};
|
|
const isContentEditableFalse = (node) => isHTMLElement(node) && getRaw(node) === 'false';
|
|
const isChildEditable = (node, currentState) => {
|
|
if (isHTMLElement(node) && !isWrappedNbsp(node.dom)) {
|
|
const value = getRaw(node);
|
|
if (value === 'true') {
|
|
return true;
|
|
}
|
|
else if (value === 'false') {
|
|
return false;
|
|
}
|
|
}
|
|
return currentState;
|
|
};
|
|
// inlined sugars PredicateFilter.descendants for file size but also make it only act on editable nodes it changes the current editable state when it traveses down
|
|
const filterEditableDescendants = (scope, predicate, editable) => {
|
|
let result = [];
|
|
const dom = scope.dom;
|
|
const children = map(dom.childNodes, SugarElement.fromDom);
|
|
const isEditable = (node) => isWrappedNbsp(node.dom) || !isContentEditableFalse(node);
|
|
each$1(children, (x) => {
|
|
if (editable && isEditable(x) && predicate(x)) {
|
|
result = result.concat([x]);
|
|
}
|
|
result = result.concat(filterEditableDescendants(x, predicate, isChildEditable(x, editable)));
|
|
});
|
|
return result;
|
|
};
|
|
const findParentElm = (elm, rootElm) => {
|
|
while (elm.parentNode) {
|
|
if (elm.parentNode === rootElm) {
|
|
return rootElm;
|
|
}
|
|
elm = elm.parentNode;
|
|
}
|
|
return undefined;
|
|
};
|
|
const replaceWithSpans = (text) => text.replace(regExpGlobal, wrapCharWithSpan);
|
|
|
|
const show = (editor, rootElm) => {
|
|
const dom = editor.dom;
|
|
const nodeList = filterEditableDescendants(SugarElement.fromDom(rootElm), isMatch, editor.dom.isEditable(rootElm));
|
|
each$1(nodeList, (n) => {
|
|
const parent = n.dom.parentNode;
|
|
if (isWrappedNbsp(parent)) {
|
|
add(SugarElement.fromDom(parent), nbspClass);
|
|
}
|
|
else {
|
|
const withSpans = replaceWithSpans(dom.encode(value(n) ?? ''));
|
|
const div = dom.create('div', {}, withSpans);
|
|
let node;
|
|
while ((node = div.lastChild)) {
|
|
dom.insertAfter(node, n.dom);
|
|
}
|
|
editor.dom.remove(n.dom);
|
|
}
|
|
});
|
|
};
|
|
const hide = (editor, rootElm) => {
|
|
const nodeList = editor.dom.select(selector, rootElm);
|
|
each$1(nodeList, (node) => {
|
|
if (isWrappedNbsp(node)) {
|
|
remove(SugarElement.fromDom(node), nbspClass);
|
|
}
|
|
else {
|
|
editor.dom.remove(node, true);
|
|
}
|
|
});
|
|
};
|
|
const toggle = (editor) => {
|
|
const body = editor.getBody();
|
|
const bookmark = editor.selection.getBookmark();
|
|
let parentNode = findParentElm(editor.selection.getNode(), body);
|
|
// if user does select all the parentNode will be undefined
|
|
parentNode = parentNode !== undefined ? parentNode : body;
|
|
hide(editor, parentNode);
|
|
show(editor, parentNode);
|
|
editor.selection.moveToBookmark(bookmark);
|
|
};
|
|
|
|
const applyVisualChars = (editor, toggleState) => {
|
|
fireVisualChars(editor, toggleState.get());
|
|
const body = editor.getBody();
|
|
if (toggleState.get() === true) {
|
|
show(editor, body);
|
|
}
|
|
else {
|
|
hide(editor, body);
|
|
}
|
|
};
|
|
// Toggle state and save selection bookmark before applying visualChars
|
|
const toggleVisualChars = (editor, toggleState) => {
|
|
toggleState.set(!toggleState.get());
|
|
const bookmark = editor.selection.getBookmark();
|
|
applyVisualChars(editor, toggleState);
|
|
editor.selection.moveToBookmark(bookmark);
|
|
};
|
|
|
|
const register$2 = (editor, toggleState) => {
|
|
editor.addCommand('mceVisualChars', () => {
|
|
toggleVisualChars(editor, toggleState);
|
|
});
|
|
};
|
|
|
|
const option = (name) => (editor) => editor.options.get(name);
|
|
const register$1 = (editor) => {
|
|
const registerOption = editor.options.register;
|
|
registerOption('visualchars_default_state', {
|
|
processor: 'boolean',
|
|
default: false
|
|
});
|
|
};
|
|
const isEnabledByDefault = option('visualchars_default_state');
|
|
|
|
const setup$1 = (editor, toggleState) => {
|
|
/*
|
|
Note: applyVisualChars does not place a bookmark before modifying the DOM on init.
|
|
This will cause a loss of selection if the following conditions are met:
|
|
- Autofocus enabled, or editor is manually focused on init
|
|
- The first piece of text in the editor must be a nbsp
|
|
- Integrator has manually set the selection before init
|
|
|
|
Another improvement would be to ensure DOM elements aren't destroyed/recreated,
|
|
but rather wrapped/unwrapped when applying styling for visualchars so that selection
|
|
is not lost.
|
|
*/
|
|
editor.on('init', () => {
|
|
applyVisualChars(editor, toggleState);
|
|
});
|
|
};
|
|
|
|
const setup = (editor, toggleState) => {
|
|
const debouncedToggle = first(() => {
|
|
toggle(editor);
|
|
}, 300);
|
|
editor.on('keydown', (e) => {
|
|
if (toggleState.get() === true) {
|
|
e.keyCode === 13 ? toggle(editor) : debouncedToggle.throttle();
|
|
}
|
|
});
|
|
editor.on('remove', debouncedToggle.cancel);
|
|
};
|
|
|
|
const toggleActiveState = (editor, enabledStated) => (api) => {
|
|
api.setActive(enabledStated.get());
|
|
const editorEventCallback = (e) => api.setActive(e.state);
|
|
editor.on('VisualChars', editorEventCallback);
|
|
return () => editor.off('VisualChars', editorEventCallback);
|
|
};
|
|
const register = (editor, toggleState) => {
|
|
const onAction = () => editor.execCommand('mceVisualChars');
|
|
editor.ui.registry.addToggleButton('visualchars', {
|
|
tooltip: 'Show invisible characters',
|
|
icon: 'visualchars',
|
|
onAction,
|
|
onSetup: toggleActiveState(editor, toggleState),
|
|
context: 'any'
|
|
});
|
|
editor.ui.registry.addToggleMenuItem('visualchars', {
|
|
text: 'Show invisible characters',
|
|
icon: 'visualchars',
|
|
onAction,
|
|
onSetup: toggleActiveState(editor, toggleState),
|
|
context: 'any'
|
|
});
|
|
};
|
|
|
|
var Plugin = () => {
|
|
global.add('visualchars', (editor) => {
|
|
register$1(editor);
|
|
const toggleState = Cell(isEnabledByDefault(editor));
|
|
register$2(editor, toggleState);
|
|
register(editor, toggleState);
|
|
setup(editor, toggleState);
|
|
setup$1(editor, toggleState);
|
|
return get$2(toggleState);
|
|
});
|
|
};
|
|
|
|
Plugin();
|
|
/** *****
|
|
* DO NOT EXPORT ANYTHING
|
|
*
|
|
* IF YOU DO ROLLUP WILL LEAVE A GLOBAL ON THE PAGE
|
|
*******/
|
|
|
|
})();
|