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	Fixed some build options for vite
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								node_modules/nanoid/async/index.cjs
									
									
									
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										71
									
								
								node_modules/nanoid/async/index.cjs
									
									
									
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							| @@ -0,0 +1,71 @@ | ||||
| let crypto = require('crypto') | ||||
|  | ||||
| let { urlAlphabet } = require('../url-alphabet/index.cjs') | ||||
|  | ||||
| // `crypto.randomFill()` is a little faster than `crypto.randomBytes()`, | ||||
| // because it is possible to use in combination with `Buffer.allocUnsafe()`. | ||||
| let random = bytes => | ||||
|   new Promise((resolve, reject) => { | ||||
|     // `Buffer.allocUnsafe()` is faster because it doesn’t flush the memory. | ||||
|     // Memory flushing is unnecessary since the buffer allocation itself resets | ||||
|     // the memory with the new bytes. | ||||
|     crypto.randomFill(Buffer.allocUnsafe(bytes), (err, buf) => { | ||||
|       if (err) { | ||||
|         reject(err) | ||||
|       } else { | ||||
|         resolve(buf) | ||||
|       } | ||||
|     }) | ||||
|   }) | ||||
|  | ||||
| let customAlphabet = (alphabet, defaultSize = 21) => { | ||||
|   // First, a bitmask is necessary to generate the ID. The bitmask makes bytes | ||||
|   // values closer to the alphabet size. The bitmask calculates the closest | ||||
|   // `2^31 - 1` number, which exceeds the alphabet size. | ||||
|   // For example, the bitmask for the alphabet size 30 is 31 (00011111). | ||||
|   let mask = (2 << (31 - Math.clz32((alphabet.length - 1) | 1))) - 1 | ||||
|   // Though, the bitmask solution is not perfect since the bytes exceeding | ||||
|   // the alphabet size are refused. Therefore, to reliably generate the ID, | ||||
|   // the random bytes redundancy has to be satisfied. | ||||
|  | ||||
|   // Note: every hardware random generator call is performance expensive, | ||||
|   // because the system call for entropy collection takes a lot of time. | ||||
|   // So, to avoid additional system calls, extra bytes are requested in advance. | ||||
|  | ||||
|   // Next, a step determines how many random bytes to generate. | ||||
|   // The number of random bytes gets decided upon the ID size, mask, | ||||
|   // alphabet size, and magic number 1.6 (using 1.6 peaks at performance | ||||
|   // according to benchmarks). | ||||
|   let step = Math.ceil((1.6 * mask * defaultSize) / alphabet.length) | ||||
|  | ||||
|   let tick = (id, size = defaultSize) => | ||||
|     random(step).then(bytes => { | ||||
|       // A compact alternative for `for (var i = 0; i < step; i++)`. | ||||
|       let i = step | ||||
|       while (i--) { | ||||
|         // Adding `|| ''` refuses a random byte that exceeds the alphabet size. | ||||
|         id += alphabet[bytes[i] & mask] || '' | ||||
|         if (id.length >= size) return id | ||||
|       } | ||||
|       return tick(id, size) | ||||
|     }) | ||||
|  | ||||
|   return size => tick('', size) | ||||
| } | ||||
|  | ||||
| let nanoid = (size = 21) => | ||||
|   random((size |= 0)).then(bytes => { | ||||
|     let id = '' | ||||
|     // A compact alternative for `for (var i = 0; i < step; i++)`. | ||||
|     while (size--) { | ||||
|       // It is incorrect to use bytes exceeding the alphabet size. | ||||
|       // The following mask reduces the random byte in the 0-255 value | ||||
|       // range to the 0-63 value range. Therefore, adding hacks, such | ||||
|       // as empty string fallback or magic numbers, is unneccessary because | ||||
|       // the bitmask trims bytes down to the alphabet size. | ||||
|       id += urlAlphabet[bytes[size] & 63] | ||||
|     } | ||||
|     return id | ||||
|   }) | ||||
|  | ||||
| module.exports = { nanoid, customAlphabet, random } | ||||
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