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	Fixed some build options for vite
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								node_modules/fastq/queue.js
									
									
									
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							| @@ -0,0 +1,311 @@ | ||||
| 'use strict' | ||||
|  | ||||
| /* eslint-disable no-var */ | ||||
|  | ||||
| var reusify = require('reusify') | ||||
|  | ||||
| function fastqueue (context, worker, _concurrency) { | ||||
|   if (typeof context === 'function') { | ||||
|     _concurrency = worker | ||||
|     worker = context | ||||
|     context = null | ||||
|   } | ||||
|  | ||||
|   if (!(_concurrency >= 1)) { | ||||
|     throw new Error('fastqueue concurrency must be equal to or greater than 1') | ||||
|   } | ||||
|  | ||||
|   var cache = reusify(Task) | ||||
|   var queueHead = null | ||||
|   var queueTail = null | ||||
|   var _running = 0 | ||||
|   var errorHandler = null | ||||
|  | ||||
|   var self = { | ||||
|     push: push, | ||||
|     drain: noop, | ||||
|     saturated: noop, | ||||
|     pause: pause, | ||||
|     paused: false, | ||||
|  | ||||
|     get concurrency () { | ||||
|       return _concurrency | ||||
|     }, | ||||
|     set concurrency (value) { | ||||
|       if (!(value >= 1)) { | ||||
|         throw new Error('fastqueue concurrency must be equal to or greater than 1') | ||||
|       } | ||||
|       _concurrency = value | ||||
|  | ||||
|       if (self.paused) return | ||||
|       for (; queueHead && _running < _concurrency;) { | ||||
|         _running++ | ||||
|         release() | ||||
|       } | ||||
|     }, | ||||
|  | ||||
|     running: running, | ||||
|     resume: resume, | ||||
|     idle: idle, | ||||
|     length: length, | ||||
|     getQueue: getQueue, | ||||
|     unshift: unshift, | ||||
|     empty: noop, | ||||
|     kill: kill, | ||||
|     killAndDrain: killAndDrain, | ||||
|     error: error | ||||
|   } | ||||
|  | ||||
|   return self | ||||
|  | ||||
|   function running () { | ||||
|     return _running | ||||
|   } | ||||
|  | ||||
|   function pause () { | ||||
|     self.paused = true | ||||
|   } | ||||
|  | ||||
|   function length () { | ||||
|     var current = queueHead | ||||
|     var counter = 0 | ||||
|  | ||||
|     while (current) { | ||||
|       current = current.next | ||||
|       counter++ | ||||
|     } | ||||
|  | ||||
|     return counter | ||||
|   } | ||||
|  | ||||
|   function getQueue () { | ||||
|     var current = queueHead | ||||
|     var tasks = [] | ||||
|  | ||||
|     while (current) { | ||||
|       tasks.push(current.value) | ||||
|       current = current.next | ||||
|     } | ||||
|  | ||||
|     return tasks | ||||
|   } | ||||
|  | ||||
|   function resume () { | ||||
|     if (!self.paused) return | ||||
|     self.paused = false | ||||
|     if (queueHead === null) { | ||||
|       _running++ | ||||
|       release() | ||||
|       return | ||||
|     } | ||||
|     for (; queueHead && _running < _concurrency;) { | ||||
|       _running++ | ||||
|       release() | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   function idle () { | ||||
|     return _running === 0 && self.length() === 0 | ||||
|   } | ||||
|  | ||||
|   function push (value, done) { | ||||
|     var current = cache.get() | ||||
|  | ||||
|     current.context = context | ||||
|     current.release = release | ||||
|     current.value = value | ||||
|     current.callback = done || noop | ||||
|     current.errorHandler = errorHandler | ||||
|  | ||||
|     if (_running >= _concurrency || self.paused) { | ||||
|       if (queueTail) { | ||||
|         queueTail.next = current | ||||
|         queueTail = current | ||||
|       } else { | ||||
|         queueHead = current | ||||
|         queueTail = current | ||||
|         self.saturated() | ||||
|       } | ||||
|     } else { | ||||
|       _running++ | ||||
|       worker.call(context, current.value, current.worked) | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   function unshift (value, done) { | ||||
|     var current = cache.get() | ||||
|  | ||||
|     current.context = context | ||||
|     current.release = release | ||||
|     current.value = value | ||||
|     current.callback = done || noop | ||||
|     current.errorHandler = errorHandler | ||||
|  | ||||
|     if (_running >= _concurrency || self.paused) { | ||||
|       if (queueHead) { | ||||
|         current.next = queueHead | ||||
|         queueHead = current | ||||
|       } else { | ||||
|         queueHead = current | ||||
|         queueTail = current | ||||
|         self.saturated() | ||||
|       } | ||||
|     } else { | ||||
|       _running++ | ||||
|       worker.call(context, current.value, current.worked) | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   function release (holder) { | ||||
|     if (holder) { | ||||
|       cache.release(holder) | ||||
|     } | ||||
|     var next = queueHead | ||||
|     if (next && _running <= _concurrency) { | ||||
|       if (!self.paused) { | ||||
|         if (queueTail === queueHead) { | ||||
|           queueTail = null | ||||
|         } | ||||
|         queueHead = next.next | ||||
|         next.next = null | ||||
|         worker.call(context, next.value, next.worked) | ||||
|         if (queueTail === null) { | ||||
|           self.empty() | ||||
|         } | ||||
|       } else { | ||||
|         _running-- | ||||
|       } | ||||
|     } else if (--_running === 0) { | ||||
|       self.drain() | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   function kill () { | ||||
|     queueHead = null | ||||
|     queueTail = null | ||||
|     self.drain = noop | ||||
|   } | ||||
|  | ||||
|   function killAndDrain () { | ||||
|     queueHead = null | ||||
|     queueTail = null | ||||
|     self.drain() | ||||
|     self.drain = noop | ||||
|   } | ||||
|  | ||||
|   function error (handler) { | ||||
|     errorHandler = handler | ||||
|   } | ||||
| } | ||||
|  | ||||
| function noop () {} | ||||
|  | ||||
| function Task () { | ||||
|   this.value = null | ||||
|   this.callback = noop | ||||
|   this.next = null | ||||
|   this.release = noop | ||||
|   this.context = null | ||||
|   this.errorHandler = null | ||||
|  | ||||
|   var self = this | ||||
|  | ||||
|   this.worked = function worked (err, result) { | ||||
|     var callback = self.callback | ||||
|     var errorHandler = self.errorHandler | ||||
|     var val = self.value | ||||
|     self.value = null | ||||
|     self.callback = noop | ||||
|     if (self.errorHandler) { | ||||
|       errorHandler(err, val) | ||||
|     } | ||||
|     callback.call(self.context, err, result) | ||||
|     self.release(self) | ||||
|   } | ||||
| } | ||||
|  | ||||
| function queueAsPromised (context, worker, _concurrency) { | ||||
|   if (typeof context === 'function') { | ||||
|     _concurrency = worker | ||||
|     worker = context | ||||
|     context = null | ||||
|   } | ||||
|  | ||||
|   function asyncWrapper (arg, cb) { | ||||
|     worker.call(this, arg) | ||||
|       .then(function (res) { | ||||
|         cb(null, res) | ||||
|       }, cb) | ||||
|   } | ||||
|  | ||||
|   var queue = fastqueue(context, asyncWrapper, _concurrency) | ||||
|  | ||||
|   var pushCb = queue.push | ||||
|   var unshiftCb = queue.unshift | ||||
|  | ||||
|   queue.push = push | ||||
|   queue.unshift = unshift | ||||
|   queue.drained = drained | ||||
|  | ||||
|   return queue | ||||
|  | ||||
|   function push (value) { | ||||
|     var p = new Promise(function (resolve, reject) { | ||||
|       pushCb(value, function (err, result) { | ||||
|         if (err) { | ||||
|           reject(err) | ||||
|           return | ||||
|         } | ||||
|         resolve(result) | ||||
|       }) | ||||
|     }) | ||||
|  | ||||
|     // Let's fork the promise chain to | ||||
|     // make the error bubble up to the user but | ||||
|     // not lead to a unhandledRejection | ||||
|     p.catch(noop) | ||||
|  | ||||
|     return p | ||||
|   } | ||||
|  | ||||
|   function unshift (value) { | ||||
|     var p = new Promise(function (resolve, reject) { | ||||
|       unshiftCb(value, function (err, result) { | ||||
|         if (err) { | ||||
|           reject(err) | ||||
|           return | ||||
|         } | ||||
|         resolve(result) | ||||
|       }) | ||||
|     }) | ||||
|  | ||||
|     // Let's fork the promise chain to | ||||
|     // make the error bubble up to the user but | ||||
|     // not lead to a unhandledRejection | ||||
|     p.catch(noop) | ||||
|  | ||||
|     return p | ||||
|   } | ||||
|  | ||||
|   function drained () { | ||||
|     if (queue.idle()) { | ||||
|       return new Promise(function (resolve) { | ||||
|         resolve() | ||||
|       }) | ||||
|     } | ||||
|  | ||||
|     var previousDrain = queue.drain | ||||
|  | ||||
|     var p = new Promise(function (resolve) { | ||||
|       queue.drain = function () { | ||||
|         previousDrain() | ||||
|         resolve() | ||||
|       } | ||||
|     }) | ||||
|  | ||||
|     return p | ||||
|   } | ||||
| } | ||||
|  | ||||
| module.exports = fastqueue | ||||
| module.exports.promise = queueAsPromised | ||||
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